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天文台pc/tianwentai-ui/node_modules/recharts/lib/chart/AccessibilityManager.js 5.93 KB
bc518174   王天杨   提交两个项目文件
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  "use strict";
  
  Object.defineProperty(exports, "__esModule", {
    value: true
  });
  exports.AccessibilityManager = void 0;
  function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
  function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
  function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
  function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
  function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
  function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
  function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
  var AccessibilityManager = exports.AccessibilityManager = /*#__PURE__*/function () {
    function AccessibilityManager() {
      _classCallCheck(this, AccessibilityManager);
      _defineProperty(this, "activeIndex", 0);
      _defineProperty(this, "coordinateList", []);
      _defineProperty(this, "layout", 'horizontal');
    }
    return _createClass(AccessibilityManager, [{
      key: "setDetails",
      value: function setDetails(_ref) {
        var _ref2;
        var _ref$coordinateList = _ref.coordinateList,
          coordinateList = _ref$coordinateList === void 0 ? null : _ref$coordinateList,
          _ref$container = _ref.container,
          container = _ref$container === void 0 ? null : _ref$container,
          _ref$layout = _ref.layout,
          layout = _ref$layout === void 0 ? null : _ref$layout,
          _ref$offset = _ref.offset,
          offset = _ref$offset === void 0 ? null : _ref$offset,
          _ref$mouseHandlerCall = _ref.mouseHandlerCallback,
          mouseHandlerCallback = _ref$mouseHandlerCall === void 0 ? null : _ref$mouseHandlerCall;
        this.coordinateList = (_ref2 = coordinateList !== null && coordinateList !== void 0 ? coordinateList : this.coordinateList) !== null && _ref2 !== void 0 ? _ref2 : [];
        this.container = container !== null && container !== void 0 ? container : this.container;
        this.layout = layout !== null && layout !== void 0 ? layout : this.layout;
        this.offset = offset !== null && offset !== void 0 ? offset : this.offset;
        this.mouseHandlerCallback = mouseHandlerCallback !== null && mouseHandlerCallback !== void 0 ? mouseHandlerCallback : this.mouseHandlerCallback;
  
        // Keep activeIndex in the bounds between 0 and the last coordinate index
        this.activeIndex = Math.min(Math.max(this.activeIndex, 0), this.coordinateList.length - 1);
      }
    }, {
      key: "focus",
      value: function focus() {
        this.spoofMouse();
      }
    }, {
      key: "keyboardEvent",
      value: function keyboardEvent(e) {
        // The AccessibilityManager relies on the Tooltip component. When tooltips suddenly stop existing,
        // it can cause errors. We use this function to check. We don't want arrow keys to be processed
        // if there are no tooltips, since that will cause unexpected behavior of users.
        if (this.coordinateList.length === 0) {
          return;
        }
        switch (e.key) {
          case 'ArrowRight':
            {
              if (this.layout !== 'horizontal') {
                return;
              }
              this.activeIndex = Math.min(this.activeIndex + 1, this.coordinateList.length - 1);
              this.spoofMouse();
              break;
            }
          case 'ArrowLeft':
            {
              if (this.layout !== 'horizontal') {
                return;
              }
              this.activeIndex = Math.max(this.activeIndex - 1, 0);
              this.spoofMouse();
              break;
            }
          default:
            {
              break;
            }
        }
      }
    }, {
      key: "setIndex",
      value: function setIndex(newIndex) {
        this.activeIndex = newIndex;
      }
    }, {
      key: "spoofMouse",
      value: function spoofMouse() {
        var _window, _window2;
        if (this.layout !== 'horizontal') {
          return;
        }
  
        // This can happen when the tooltips suddenly stop existing as children of the component
        // That update doesn't otherwise fire events, so we have to double check here.
        if (this.coordinateList.length === 0) {
          return;
        }
        var _this$container$getBo = this.container.getBoundingClientRect(),
          x = _this$container$getBo.x,
          y = _this$container$getBo.y,
          height = _this$container$getBo.height;
        var coordinate = this.coordinateList[this.activeIndex].coordinate;
        var scrollOffsetX = ((_window = window) === null || _window === void 0 ? void 0 : _window.scrollX) || 0;
        var scrollOffsetY = ((_window2 = window) === null || _window2 === void 0 ? void 0 : _window2.scrollY) || 0;
        var pageX = x + coordinate + scrollOffsetX;
        var pageY = y + this.offset.top + height / 2 + scrollOffsetY;
        this.mouseHandlerCallback({
          pageX: pageX,
          pageY: pageY
        });
      }
    }]);
  }();