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  # tiny-invariant 🔬💥
  
  [![Build Status](https://travis-ci.org/alexreardon/tiny-invariant.svg?branch=master)](https://travis-ci.org/alexreardon/tiny-invariant)
  [![npm](https://img.shields.io/npm/v/tiny-invariant.svg)](https://www.npmjs.com/package/tiny-invariant) [![dependencies](https://david-dm.org/alexreardon/tiny-invariant.svg)](https://david-dm.org/alexreardon/tiny-invariant)
  ![types](https://img.shields.io/badge/types-typescript%20%7C%20flow-blueviolet)
  [![minzip](https://img.shields.io/bundlephobia/minzip/tiny-invariant.svg)](https://www.npmjs.com/package/tiny-invariant)
  [![Downloads per month](https://img.shields.io/npm/dm/tiny-invariant.svg)](https://www.npmjs.com/package/tiny-invariant)
  
  A tiny [`invariant`](https://www.npmjs.com/package/invariant) alternative.
  
  ## What is `invariant`?
  
  An `invariant` function takes a value, and if the value is [falsy](https://github.com/getify/You-Dont-Know-JS/blob/bdbe570600d4e1107d0b131787903ca1c9ec8140/up%20%26%20going/ch2.md#truthy--falsy) then the `invariant` function will throw. If the value is [truthy](https://github.com/getify/You-Dont-Know-JS/blob/bdbe570600d4e1107d0b131787903ca1c9ec8140/up%20%26%20going/ch2.md#truthy--falsy), then the function will not throw.
  
  ```js
  import invariant from 'tiny-invariant';
  
  invariant(truthyValue, 'This should not throw!');
  
  invariant(falsyValue, 'This will throw!');
  // Error('Invariant violation: This will throw!');
  ```
  
  You can also provide a function to generate your message, for when your message is expensive to create
  
  ```js
  import invariant from 'tiny-invariant';
  
  invariant(value, () => getExpensiveMessage());
  ```
  
  ## Why `tiny-invariant`?
  
  The [`library: invariant`](https://www.npmjs.com/package/invariant) supports passing in arguments to the `invariant` function in a sprintf style `(condition, format, a, b, c, d, e, f)`. It has internal logic to execute the sprintf substitutions. The sprintf logic is not removed in production builds. `tiny-invariant` has dropped all of the sprintf logic. `tiny-invariant` allows you to pass a single string message. With [template literals](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Template_literals) there is really no need for a custom message formatter to be built into the library. If you need a multi part message you can just do this:
  
  ```js
  invariant(condition, `Hello, ${name} - how are you today?`);
  ```
  
  ## Type narrowing
  
  `tiny-invariant` is useful for correctly narrowing types for `flow` and `typescript`
  
  ```ts
  const value: Person | null = { name: 'Alex' }; // type of value == 'Person | null'
  invariant(value, 'Expected value to be a person');
  // type of value has been narrowed to 'Person'
  ```
  
  ## API: `(condition: any, message?: string | (() => string)) => void`
  
  - `condition` is required and can be anything
  - `message` optional `string` or a function that returns a `string` (`() => string`)
  
  ## Installation
  
  ```bash
  # yarn
  yarn add tiny-invariant
  
  # npm
  npm install tiny-invariant --save
  ```
  
  ## Dropping your `message` for kb savings!
  
  Big idea: you will want your compiler to convert this code:
  
  ```js
  invariant(condition, 'My cool message that takes up a lot of kbs');
  ```
  
  Into this:
  
  ```js
  if (!condition) {
    if ('production' !== process.env.NODE_ENV) {
      invariant(false, 'My cool message that takes up a lot of kbs');
    } else {
      invariant(false);
    }
  }
  ```
  
  - **Babel**: recommend [`babel-plugin-dev-expression`](https://www.npmjs.com/package/babel-plugin-dev-expression)
  - **TypeScript**: recommend [`tsdx`](https://github.com/jaredpalmer/tsdx#invariant) (or you can run `babel-plugin-dev-expression` after TypeScript compiling)
  
  Your bundler can then drop the code in the `"production" !== process.env.NODE_ENV` block for your production builds to end up with this:
  
  ```js
  if (!condition) {
    invariant(false);
  }
  ```
  
  - rollup: use [rollup-plugin-replace](https://github.com/rollup/rollup-plugin-replace) and set `NODE_ENV` to `production` and then `rollup` will treeshake out the unused code
  - Webpack: [instructions](https://webpack.js.org/guides/production/#specify-the-mode)
  
  ## Builds
  
  - We have a `es` (EcmaScript module) build
  - We have a `cjs` (CommonJS) build
  - We have a `umd` (Universal module definition) build in case you needed it
  
  We expect `process.env.NODE_ENV` to be available at module compilation. We cache this value
  
  ## That's it!
  
  🤘