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node_modules/zrender/src/graphic/shape/Heart.ts 950 Bytes
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  /**
   * 心形
   */
  
  import Path, { PathProps } from '../Path';
  
  export class HeartShape {
      cx = 0
      cy = 0
      width = 0
      height = 0
  }
  
  export interface HeartProps extends PathProps {
      shape?: Partial<HeartShape>
  }
  class Heart extends Path<HeartProps> {
  
      shape: HeartShape
  
      constructor(opts?: HeartProps) {
          super(opts);
      }
  
      getDefaultShape() {
          return new HeartShape();
      }
  
      buildPath(ctx: CanvasRenderingContext2D, shape: HeartShape) {
          const x = shape.cx;
          const y = shape.cy;
          const a = shape.width;
          const b = shape.height;
          ctx.moveTo(x, y);
          ctx.bezierCurveTo(
              x + a / 2, y - b * 2 / 3,
              x + a * 2, y + b / 3,
              x, y + b
          );
          ctx.bezierCurveTo(
              x - a * 2, y + b / 3,
              x - a / 2, y - b * 2 / 3,
              x, y
          );
      }
  }
  
  
  Heart.prototype.type = 'heart';
  
  export default Heart;