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node_modules/zrender/lib/graphic/shape/Sector.d.ts 605 Bytes
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  import Path, { PathProps } from '../Path';
  export declare class SectorShape {
      cx: number;
      cy: number;
      r0: number;
      r: number;
      startAngle: number;
      endAngle: number;
      clockwise: boolean;
      cornerRadius: number | number[];
  }
  export interface SectorProps extends PathProps {
      shape?: Partial<SectorShape>;
  }
  declare class Sector extends Path<SectorProps> {
      shape: SectorShape;
      constructor(opts?: SectorProps);
      getDefaultShape(): SectorShape;
      buildPath(ctx: CanvasRenderingContext2D, shape: SectorShape): void;
      isZeroArea(): boolean;
  }
  export default Sector;