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node_modules/zrender/lib/graphic/shape/Ring.js 884 Bytes
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  import { __extends } from "tslib";
  import Path from '../Path.js';
  var RingShape = (function () {
      function RingShape() {
          this.cx = 0;
          this.cy = 0;
          this.r = 0;
          this.r0 = 0;
      }
      return RingShape;
  }());
  export { RingShape };
  var Ring = (function (_super) {
      __extends(Ring, _super);
      function Ring(opts) {
          return _super.call(this, opts) || this;
      }
      Ring.prototype.getDefaultShape = function () {
          return new RingShape();
      };
      Ring.prototype.buildPath = function (ctx, shape) {
          var x = shape.cx;
          var y = shape.cy;
          var PI2 = Math.PI * 2;
          ctx.moveTo(x + shape.r, y);
          ctx.arc(x, y, shape.r, 0, PI2, false);
          ctx.moveTo(x + shape.r0, y);
          ctx.arc(x, y, shape.r0, 0, PI2, true);
      };
      return Ring;
  }(Path));
  Ring.prototype.type = 'ring';
  export default Ring;