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node_modules/zrender/src/mixin/Draggable.ts 3.45 KB
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  import Handler from '../Handler';
  import Element, { ElementEvent } from '../Element';
  import Displayable from '../graphic/Displayable';
  
  class Param {
  
      target: Element
      topTarget: Element
  
      constructor(target: Element, e?: ElementEvent) {
          this.target = target;
          this.topTarget = e && e.topTarget;
      }
  }
  
  // FIXME Draggable on element which has parent rotation or scale
  export default class Draggable {
  
      handler: Handler
  
      _draggingTarget: Element
      _dropTarget: Element
  
      _x: number
      _y: number
  
      constructor(handler: Handler) {
          this.handler = handler;
  
          handler.on('mousedown', this._dragStart, this);
          handler.on('mousemove', this._drag, this);
          handler.on('mouseup', this._dragEnd, this);
          // `mosuemove` and `mouseup` can be continue to fire when dragging.
          // See [DRAG_OUTSIDE] in `Handler.js`. So we do not need to trigger
          // `_dragEnd` when globalout. That would brings better user experience.
          // this.on('globalout', this._dragEnd, this);
  
          // this._dropTarget = null;
          // this._draggingTarget = null;
  
          // this._x = 0;
          // this._y = 0;
      }
  
      _dragStart(e: ElementEvent) {
          let draggingTarget = e.target;
          // Find if there is draggable in the ancestor
          while (draggingTarget && !draggingTarget.draggable) {
              draggingTarget = draggingTarget.parent || draggingTarget.__hostTarget;
          }
          if (draggingTarget) {
              this._draggingTarget = draggingTarget;
              draggingTarget.dragging = true;
              this._x = e.offsetX;
              this._y = e.offsetY;
  
              this.handler.dispatchToElement(
                  new Param(draggingTarget, e), 'dragstart', e.event
              );
          }
      }
  
      _drag(e: ElementEvent) {
          const draggingTarget = this._draggingTarget;
          if (draggingTarget) {
  
              const x = e.offsetX;
              const y = e.offsetY;
  
              const dx = x - this._x;
              const dy = y - this._y;
              this._x = x;
              this._y = y;
  
              draggingTarget.drift(dx, dy, e);
              this.handler.dispatchToElement(
                  new Param(draggingTarget, e), 'drag', e.event
              );
  
              const dropTarget = this.handler.findHover(
                  x, y, draggingTarget as Displayable // PENDING
              ).target;
              const lastDropTarget = this._dropTarget;
              this._dropTarget = dropTarget;
  
              if (draggingTarget !== dropTarget) {
                  if (lastDropTarget && dropTarget !== lastDropTarget) {
                      this.handler.dispatchToElement(
                          new Param(lastDropTarget, e), 'dragleave', e.event
                      );
                  }
                  if (dropTarget && dropTarget !== lastDropTarget) {
                      this.handler.dispatchToElement(
                          new Param(dropTarget, e), 'dragenter', e.event
                      );
                  }
              }
          }
      }
  
      _dragEnd(e: ElementEvent) {
          const draggingTarget = this._draggingTarget;
  
          if (draggingTarget) {
              draggingTarget.dragging = false;
          }
  
          this.handler.dispatchToElement(new Param(draggingTarget, e), 'dragend', e.event);
  
          if (this._dropTarget) {
              this.handler.dispatchToElement(new Param(this._dropTarget, e), 'drop', e.event);
          }
  
          this._draggingTarget = null;
          this._dropTarget = null;
      }
  
  }