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node_modules/zrender/src/graphic/shape/Circle.ts 773 Bytes
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  /**
   * 圆形
   */
  
  import Path, { PathProps } from '../Path';
  
  export class CircleShape {
      cx = 0
      cy = 0
      r = 0
  }
  
  export interface CircleProps extends PathProps {
      shape?: Partial<CircleShape>
  }
  class Circle extends Path<CircleProps> {
  
      shape: CircleShape
  
      constructor(opts?: CircleProps) {
          super(opts);
      }
  
      getDefaultShape() {
          return new CircleShape();
      }
  
      buildPath(ctx: CanvasRenderingContext2D, shape: CircleShape) {
          // Use moveTo to start a new sub path.
          // Or it will be connected to other subpaths when in CompoundPath
          ctx.moveTo(shape.cx + shape.r, shape.cy);
          ctx.arc(shape.cx, shape.cy, shape.r, 0, Math.PI * 2);
      }
  };
  
  Circle.prototype.type = 'circle';
  
  export default Circle;