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node_modules/zrender/src/graphic/shape/Rect.ts 1.88 KB
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  /**
   * 矩形
   * @module zrender/graphic/shape/Rect
   */
  
  import Path, { PathProps } from '../Path';
  import * as roundRectHelper from '../helper/roundRect';
  import {subPixelOptimizeRect} from '../helper/subPixelOptimize';
  
  export class RectShape {
      // 左上、右上、右下、左下角的半径依次为r1、r2、r3、r4
      // r缩写为1         相当于 [1, 1, 1, 1]
      // r缩写为[1]       相当于 [1, 1, 1, 1]
      // r缩写为[1, 2]    相当于 [1, 2, 1, 2]
      // r缩写为[1, 2, 3] 相当于 [1, 2, 3, 2]
      r?: number | number[]
  
      x = 0
      y = 0
      width = 0
      height = 0
  }
  
  export interface RectProps extends PathProps {
      shape?: Partial<RectShape>
  }
  // Avoid create repeatly.
  const subPixelOptimizeOutputShape = {};
  
  class Rect extends Path<RectProps> {
  
      shape: RectShape
  
      constructor(opts?: RectProps) {
          super(opts);
      }
  
      getDefaultShape() {
          return new RectShape();
      }
  
      buildPath(ctx: CanvasRenderingContext2D, shape: RectShape) {
          let x: number;
          let y: number;
          let width: number;
          let height: number;
  
          if (this.subPixelOptimize) {
              const optimizedShape = subPixelOptimizeRect(subPixelOptimizeOutputShape, shape, this.style);
              x = optimizedShape.x;
              y = optimizedShape.y;
              width = optimizedShape.width;
              height = optimizedShape.height;
              optimizedShape.r = shape.r;
              shape = optimizedShape;
          }
          else {
              x = shape.x;
              y = shape.y;
              width = shape.width;
              height = shape.height;
          }
  
          if (!shape.r) {
              ctx.rect(x, y, width, height);
          }
          else {
              roundRectHelper.buildPath(ctx, shape);
          }
      }
  
      isZeroArea() {
          return !this.shape.width || !this.shape.height;
      }
  }
  
  Rect.prototype.type = 'rect';
  
  export default Rect;