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node_modules/echarts/lib/util/shape/sausage.js 3.65 KB
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  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  
  
  /**
   * AUTO-GENERATED FILE. DO NOT MODIFY.
   */
  
  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  import { __extends } from "tslib";
  import { Path } from '../graphic.js';
  /**
   * Sausage: similar to sector, but have half circle on both sides
   */
  var SausageShape = /** @class */function () {
    function SausageShape() {
      this.cx = 0;
      this.cy = 0;
      this.r0 = 0;
      this.r = 0;
      this.startAngle = 0;
      this.endAngle = Math.PI * 2;
      this.clockwise = true;
    }
    return SausageShape;
  }();
  var SausagePath = /** @class */function (_super) {
    __extends(SausagePath, _super);
    function SausagePath(opts) {
      var _this = _super.call(this, opts) || this;
      _this.type = 'sausage';
      return _this;
    }
    SausagePath.prototype.getDefaultShape = function () {
      return new SausageShape();
    };
    SausagePath.prototype.buildPath = function (ctx, shape) {
      var cx = shape.cx;
      var cy = shape.cy;
      var r0 = Math.max(shape.r0 || 0, 0);
      var r = Math.max(shape.r, 0);
      var dr = (r - r0) * 0.5;
      var rCenter = r0 + dr;
      var startAngle = shape.startAngle;
      var endAngle = shape.endAngle;
      var clockwise = shape.clockwise;
      var PI2 = Math.PI * 2;
      var lessThanCircle = clockwise ? endAngle - startAngle < PI2 : startAngle - endAngle < PI2;
      if (!lessThanCircle) {
        // Normalize angles
        startAngle = endAngle - (clockwise ? PI2 : -PI2);
      }
      var unitStartX = Math.cos(startAngle);
      var unitStartY = Math.sin(startAngle);
      var unitEndX = Math.cos(endAngle);
      var unitEndY = Math.sin(endAngle);
      if (lessThanCircle) {
        ctx.moveTo(unitStartX * r0 + cx, unitStartY * r0 + cy);
        ctx.arc(unitStartX * rCenter + cx, unitStartY * rCenter + cy, dr, -Math.PI + startAngle, startAngle, !clockwise);
      } else {
        ctx.moveTo(unitStartX * r + cx, unitStartY * r + cy);
      }
      ctx.arc(cx, cy, r, startAngle, endAngle, !clockwise);
      ctx.arc(unitEndX * rCenter + cx, unitEndY * rCenter + cy, dr, endAngle - Math.PI * 2, endAngle - Math.PI, !clockwise);
      if (r0 !== 0) {
        ctx.arc(cx, cy, r0, endAngle, startAngle, clockwise);
      }
      // ctx.closePath();
    };
  
    return SausagePath;
  }(Path);
  export default SausagePath;