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node_modules/zrender/build/progress.js 1.97 KB
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  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  const chalk = require('chalk');
  const path = require('path');
  
  module.exports = function progress(options = {}) {
      const scope = options.scope || {};
      scope.finished = scope.finished || 0;
      scope.total = scope.total || 0;
  
      return {
          name: 'progress',
  
          buildStart() {
              scope.finished = 0;
              scope.total = 0;
          },
  
          load() {
              // TODO More accurate total number
              scope.total++;
          },
  
          transform(code, id) {
              scope.finished++;
              const filePath = path.relative(process.cwd(), id).split(path.sep).join('/');
  
              const output = `[${scope.finished}/${scope.total}]: ${chalk.grey(filePath)}`;
              if (process.stdout.isTTY) {
                  process.stdout.clearLine();
                  process.stdout.cursorTo(0);
                  process.stdout.write(output);
              }
              else {
                  console.log(output);
              }
          },
  
          buildEnd() {
              if (process.stdout.isTTY) {
                  process.stdout.clearLine();
                  process.stdout.cursorTo(0);
              }
              else {
                  console.log('');
              }
          }
      };
  };