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node_modules/zrender/lib/graphic/shape/Sector.js 1.04 KB
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  import { __extends } from "tslib";
  import Path from '../Path.js';
  import * as roundSectorHelper from '../helper/roundSector.js';
  var SectorShape = (function () {
      function SectorShape() {
          this.cx = 0;
          this.cy = 0;
          this.r0 = 0;
          this.r = 0;
          this.startAngle = 0;
          this.endAngle = Math.PI * 2;
          this.clockwise = true;
          this.cornerRadius = 0;
      }
      return SectorShape;
  }());
  export { SectorShape };
  var Sector = (function (_super) {
      __extends(Sector, _super);
      function Sector(opts) {
          return _super.call(this, opts) || this;
      }
      Sector.prototype.getDefaultShape = function () {
          return new SectorShape();
      };
      Sector.prototype.buildPath = function (ctx, shape) {
          roundSectorHelper.buildPath(ctx, shape);
      };
      Sector.prototype.isZeroArea = function () {
          return this.shape.startAngle === this.shape.endAngle
              || this.shape.r === this.shape.r0;
      };
      return Sector;
  }(Path));
  Sector.prototype.type = 'sector';
  export default Sector;