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node_modules/zrender/lib/svg/SVGPathRebuilder.js 3.57 KB
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  import { isAroundZero } from './helper.js';
  var mathSin = Math.sin;
  var mathCos = Math.cos;
  var PI = Math.PI;
  var PI2 = Math.PI * 2;
  var degree = 180 / PI;
  var SVGPathRebuilder = (function () {
      function SVGPathRebuilder() {
      }
      SVGPathRebuilder.prototype.reset = function (precision) {
          this._start = true;
          this._d = [];
          this._str = '';
          this._p = Math.pow(10, precision || 4);
      };
      SVGPathRebuilder.prototype.moveTo = function (x, y) {
          this._add('M', x, y);
      };
      SVGPathRebuilder.prototype.lineTo = function (x, y) {
          this._add('L', x, y);
      };
      SVGPathRebuilder.prototype.bezierCurveTo = function (x, y, x2, y2, x3, y3) {
          this._add('C', x, y, x2, y2, x3, y3);
      };
      SVGPathRebuilder.prototype.quadraticCurveTo = function (x, y, x2, y2) {
          this._add('Q', x, y, x2, y2);
      };
      SVGPathRebuilder.prototype.arc = function (cx, cy, r, startAngle, endAngle, anticlockwise) {
          this.ellipse(cx, cy, r, r, 0, startAngle, endAngle, anticlockwise);
      };
      SVGPathRebuilder.prototype.ellipse = function (cx, cy, rx, ry, psi, startAngle, endAngle, anticlockwise) {
          var dTheta = endAngle - startAngle;
          var clockwise = !anticlockwise;
          var dThetaPositive = Math.abs(dTheta);
          var isCircle = isAroundZero(dThetaPositive - PI2)
              || (clockwise ? dTheta >= PI2 : -dTheta >= PI2);
          var unifiedTheta = dTheta > 0 ? dTheta % PI2 : (dTheta % PI2 + PI2);
          var large = false;
          if (isCircle) {
              large = true;
          }
          else if (isAroundZero(dThetaPositive)) {
              large = false;
          }
          else {
              large = (unifiedTheta >= PI) === !!clockwise;
          }
          var x0 = cx + rx * mathCos(startAngle);
          var y0 = cy + ry * mathSin(startAngle);
          if (this._start) {
              this._add('M', x0, y0);
          }
          var xRot = Math.round(psi * degree);
          if (isCircle) {
              var p = 1 / this._p;
              var dTheta_1 = (clockwise ? 1 : -1) * (PI2 - p);
              this._add('A', rx, ry, xRot, 1, +clockwise, cx + rx * mathCos(startAngle + dTheta_1), cy + ry * mathSin(startAngle + dTheta_1));
              if (p > 1e-2) {
                  this._add('A', rx, ry, xRot, 0, +clockwise, x0, y0);
              }
          }
          else {
              var x = cx + rx * mathCos(endAngle);
              var y = cy + ry * mathSin(endAngle);
              this._add('A', rx, ry, xRot, +large, +clockwise, x, y);
          }
      };
      SVGPathRebuilder.prototype.rect = function (x, y, w, h) {
          this._add('M', x, y);
          this._add('l', w, 0);
          this._add('l', 0, h);
          this._add('l', -w, 0);
          this._add('Z');
      };
      SVGPathRebuilder.prototype.closePath = function () {
          if (this._d.length > 0) {
              this._add('Z');
          }
      };
      SVGPathRebuilder.prototype._add = function (cmd, a, b, c, d, e, f, g, h) {
          var vals = [];
          var p = this._p;
          for (var i = 1; i < arguments.length; i++) {
              var val = arguments[i];
              if (isNaN(val)) {
                  this._invalid = true;
                  return;
              }
              vals.push(Math.round(val * p) / p);
          }
          this._d.push(cmd + vals.join(' '));
          this._start = cmd === 'Z';
      };
      SVGPathRebuilder.prototype.generateStr = function () {
          this._str = this._invalid ? '' : this._d.join('');
          this._d = [];
      };
      SVGPathRebuilder.prototype.getStr = function () {
          return this._str;
      };
      return SVGPathRebuilder;
  }());
  export default SVGPathRebuilder;