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node_modules/echarts/lib/component/axis/AxisView.js 4.14 KB
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  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  
  
  /**
   * AUTO-GENERATED FILE. DO NOT MODIFY.
   */
  
  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  import { __extends } from "tslib";
  import * as axisPointerModelHelper from '../axisPointer/modelHelper.js';
  import ComponentView from '../../view/Component.js';
  var axisPointerClazz = {};
  /**
   * Base class of AxisView.
   */
  var AxisView = /** @class */function (_super) {
    __extends(AxisView, _super);
    function AxisView() {
      var _this = _super !== null && _super.apply(this, arguments) || this;
      _this.type = AxisView.type;
      return _this;
    }
    /**
     * @override
     */
    AxisView.prototype.render = function (axisModel, ecModel, api, payload) {
      // FIXME
      // This process should proformed after coordinate systems updated
      // (axis scale updated), and should be performed each time update.
      // So put it here temporarily, although it is not appropriate to
      // put a model-writing procedure in `view`.
      this.axisPointerClass && axisPointerModelHelper.fixValue(axisModel);
      _super.prototype.render.apply(this, arguments);
      this._doUpdateAxisPointerClass(axisModel, api, true);
    };
    /**
     * Action handler.
     */
    AxisView.prototype.updateAxisPointer = function (axisModel, ecModel, api, payload) {
      this._doUpdateAxisPointerClass(axisModel, api, false);
    };
    /**
     * @override
     */
    AxisView.prototype.remove = function (ecModel, api) {
      var axisPointer = this._axisPointer;
      axisPointer && axisPointer.remove(api);
    };
    /**
     * @override
     */
    AxisView.prototype.dispose = function (ecModel, api) {
      this._disposeAxisPointer(api);
      _super.prototype.dispose.apply(this, arguments);
    };
    AxisView.prototype._doUpdateAxisPointerClass = function (axisModel, api, forceRender) {
      var Clazz = AxisView.getAxisPointerClass(this.axisPointerClass);
      if (!Clazz) {
        return;
      }
      var axisPointerModel = axisPointerModelHelper.getAxisPointerModel(axisModel);
      axisPointerModel ? (this._axisPointer || (this._axisPointer = new Clazz())).render(axisModel, axisPointerModel, api, forceRender) : this._disposeAxisPointer(api);
    };
    AxisView.prototype._disposeAxisPointer = function (api) {
      this._axisPointer && this._axisPointer.dispose(api);
      this._axisPointer = null;
    };
    AxisView.registerAxisPointerClass = function (type, clazz) {
      if (process.env.NODE_ENV !== 'production') {
        if (axisPointerClazz[type]) {
          throw new Error('axisPointer ' + type + ' exists');
        }
      }
      axisPointerClazz[type] = clazz;
    };
    ;
    AxisView.getAxisPointerClass = function (type) {
      return type && axisPointerClazz[type];
    };
    ;
    AxisView.type = 'axis';
    return AxisView;
  }(ComponentView);
  export default AxisView;