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node_modules/echarts/lib/util/animation.js 3.57 KB
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  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  
  
  /**
   * AUTO-GENERATED FILE. DO NOT MODIFY.
   */
  
  /*
  * Licensed to the Apache Software Foundation (ASF) under one
  * or more contributor license agreements.  See the NOTICE file
  * distributed with this work for additional information
  * regarding copyright ownership.  The ASF licenses this file
  * to you under the Apache License, Version 2.0 (the
  * "License"); you may not use this file except in compliance
  * with the License.  You may obtain a copy of the License at
  *
  *   http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing,
  * software distributed under the License is distributed on an
  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  * KIND, either express or implied.  See the License for the
  * specific language governing permissions and limitations
  * under the License.
  */
  /**
   * Animate multiple elements with a single done-callback.
   *
   * @example
   *  animation
   *      .createWrap()
   *      .add(el1, {x: 10, y: 10})
   *      .add(el2, {shape: {width: 500}, style: {fill: 'red'}}, 400)
   *      .done(function () { // done })
   *      .start('cubicOut');
   */
  var AnimationWrap = /** @class */function () {
    function AnimationWrap() {
      this._storage = [];
      this._elExistsMap = {};
    }
    /**
     * Caution: a el can only be added once, otherwise 'done'
     * might not be called. This method checks this (by el.id),
     * suppresses adding and returns false when existing el found.
     *
     * @return Whether adding succeeded.
     */
    AnimationWrap.prototype.add = function (el, target, duration, delay, easing) {
      if (this._elExistsMap[el.id]) {
        return false;
      }
      this._elExistsMap[el.id] = true;
      this._storage.push({
        el: el,
        target: target,
        duration: duration,
        delay: delay,
        easing: easing
      });
      return true;
    };
    /**
     * Only execute when animation done/aborted.
     */
    AnimationWrap.prototype.finished = function (callback) {
      this._finishedCallback = callback;
      return this;
    };
    /**
     * Will stop exist animation firstly.
     */
    AnimationWrap.prototype.start = function () {
      var _this = this;
      var count = this._storage.length;
      var checkTerminate = function () {
        count--;
        if (count <= 0) {
          // Guard.
          _this._storage.length = 0;
          _this._elExistsMap = {};
          _this._finishedCallback && _this._finishedCallback();
        }
      };
      for (var i = 0, len = this._storage.length; i < len; i++) {
        var item = this._storage[i];
        item.el.animateTo(item.target, {
          duration: item.duration,
          delay: item.delay,
          easing: item.easing,
          setToFinal: true,
          done: checkTerminate,
          aborted: checkTerminate
        });
      }
      return this;
    };
    return AnimationWrap;
  }();
  export function createWrap() {
    return new AnimationWrap();
  }