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node_modules/zrender/src/contain/windingLine.ts 654 Bytes
bd028579   易尊强   2/28
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  export default function windingLine(
      x0: number, y0: number, x1: number, y1: number, x: number, y: number
  ): number {
      if ((y > y0 && y > y1) || (y < y0 && y < y1)) {
          return 0;
      }
      // Ignore horizontal line
      if (y1 === y0) {
          return 0;
      }
      const t = (y - y0) / (y1 - y0);
  
      let dir = y1 < y0 ? 1 : -1;
      // Avoid winding error when intersection point is the connect point of two line of polygon
      if (t === 1 || t === 0) {
          dir = y1 < y0 ? 0.5 : -0.5;
      }
  
      const x_ = t * (x1 - x0) + x0;
  
      // If (x, y) on the line, considered as "contain".
      return x_ === x ? Infinity : x_ > x ? dir : 0;
  }