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node_modules/zrender/lib/graphic/helper/poly.d.ts 297 Bytes
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  import { VectorArray } from '../../core/vector';
  import PathProxy from '../../core/PathProxy';
  export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
      points: VectorArray[];
      smooth?: number;
      smoothConstraint?: VectorArray[];
  }, closePath: boolean): void;