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node_modules/zrender/lib/graphic/helper/smoothBezier.js 1.85 KB
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  import { min as v2Min, max as v2Max, scale as v2Scale, distance as v2Distance, add as v2Add, clone as v2Clone, sub as v2Sub } from '../../core/vector.js';
  export default function smoothBezier(points, smooth, isLoop, constraint) {
      var cps = [];
      var v = [];
      var v1 = [];
      var v2 = [];
      var prevPoint;
      var nextPoint;
      var min;
      var max;
      if (constraint) {
          min = [Infinity, Infinity];
          max = [-Infinity, -Infinity];
          for (var i = 0, len = points.length; i < len; i++) {
              v2Min(min, min, points[i]);
              v2Max(max, max, points[i]);
          }
          v2Min(min, min, constraint[0]);
          v2Max(max, max, constraint[1]);
      }
      for (var i = 0, len = points.length; i < len; i++) {
          var point = points[i];
          if (isLoop) {
              prevPoint = points[i ? i - 1 : len - 1];
              nextPoint = points[(i + 1) % len];
          }
          else {
              if (i === 0 || i === len - 1) {
                  cps.push(v2Clone(points[i]));
                  continue;
              }
              else {
                  prevPoint = points[i - 1];
                  nextPoint = points[i + 1];
              }
          }
          v2Sub(v, nextPoint, prevPoint);
          v2Scale(v, v, smooth);
          var d0 = v2Distance(point, prevPoint);
          var d1 = v2Distance(point, nextPoint);
          var sum = d0 + d1;
          if (sum !== 0) {
              d0 /= sum;
              d1 /= sum;
          }
          v2Scale(v1, v, -d0);
          v2Scale(v2, v, d1);
          var cp0 = v2Add([], point, v1);
          var cp1 = v2Add([], point, v2);
          if (constraint) {
              v2Max(cp0, cp0, min);
              v2Min(cp0, cp0, max);
              v2Max(cp1, cp1, min);
              v2Min(cp1, cp1, max);
          }
          cps.push(cp0);
          cps.push(cp1);
      }
      if (isLoop) {
          cps.push(cps.shift());
      }
      return cps;
  }