SpareTime.cs
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using NCC.Dependency;
using NCC.IPCChannel;
using NCC.Templates.Extensions;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Timers;
namespace NCC.TaskScheduler
{
/// <summary>
/// 后台任务静态类
/// </summary>
[SuppressSniffer]
public static class SpareTime
{
/// <summary>
/// 开始执行简单任务(持续的)
/// </summary>
/// <param name="interval">时间间隔(毫秒)</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
public static void Do(double interval, Action<SpareTimer, long> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
Do(() => interval, doWhat, workerName, description, startNow, cancelInNoneNextTime, executeType, true);
}
/// <summary>
/// 开始执行简单任务(持续的)
/// </summary>
/// <param name="interval">时间间隔(毫秒)</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
/// <param name="onlyInspect">无关紧要的参数(用于检查器,外部不可用)</param>
public static void Do(double interval, Func<SpareTimer, long, Task> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel, bool onlyInspect = false)
{
Do(() => interval, doWhat, workerName, description, startNow, cancelInNoneNextTime, executeType, true, onlyInspect);
}
/// <summary>
/// 模拟后台执行任务
/// <para>10毫秒后执行</para>
/// </summary>
/// <param name="doWhat"></param>
/// <param name="interval"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
public static void DoIt(Action doWhat = default, double interval = 30, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
if (doWhat == null) return;
DoOnce(interval, (_, _) => doWhat(), cancelInNoneNextTime: cancelInNoneNextTime, executeType: executeType);
}
/// <summary>
/// 模拟后台执行任务
/// <para>10毫秒后执行</para>
/// </summary>
/// <param name="doWhat"></param>
/// <param name="interval"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
public static void DoIt(Func<Task> doWhat = default, double interval = 30, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
if (doWhat == null) return;
DoOnce(interval, async (_, _) => await doWhat(), cancelInNoneNextTime: cancelInNoneNextTime, executeType: executeType);
}
/// <summary>
/// 开始执行简单任务(只执行一次)
/// </summary>
/// <param name="interval">时间间隔(毫秒)</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
public static void DoOnce(double interval, Action<SpareTimer, long> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
Do(() => interval, doWhat, workerName, description, startNow, cancelInNoneNextTime, executeType, false);
}
/// <summary>
/// 开始执行简单任务(只执行一次)
/// </summary>
/// <param name="interval">时间间隔(毫秒)</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
public static void DoOnce(double interval, Func<SpareTimer, long, Task> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
Do(() => interval, doWhat, workerName, description, startNow, cancelInNoneNextTime, executeType, false);
}
/// <summary>
/// 开始执行 Cron 表达式任务
/// </summary>
/// <param name="expression">Cron 表达式</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="cronFormat">配置 Cron 表达式格式化</param>
/// <param name="executeType"></param>
public static void Do(string expression, Action<SpareTimer, long> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, CronFormat? cronFormat = default, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
Do(() => GetCronNextOccurrence(expression, cronFormat), doWhat, workerName, description, startNow, cancelInNoneNextTime, executeType);
}
/// <summary>
/// 开始执行 Cron 表达式任务
/// </summary>
/// <param name="expression">Cron 表达式</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="cronFormat">配置 Cron 表达式格式化</param>
/// <param name="executeType"></param>
public static void Do(string expression, Func<SpareTimer, long, Task> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, CronFormat? cronFormat = default, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
Do(() => GetCronNextOccurrence(expression, cronFormat), doWhat, workerName, description, startNow, cancelInNoneNextTime, executeType);
}
/// <summary>
/// 开始执行下一发生时间任务
/// </summary>
/// <param name="nextTimeHandler">返回下一次执行时间</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime">在下一个空时间取消任务</param>
/// <param name="executeType"></param>
public static void Do(Func<DateTimeOffset?> nextTimeHandler, Action<SpareTimer, long> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
Do(nextTimeHandler, async (s, i) =>
{
doWhat(s, i);
await Task.CompletedTask;
}, workerName, description, startNow, cancelInNoneNextTime, executeType);
}
/// <summary>
/// 开始执行下一发生时间任务
/// </summary>
/// <param name="nextTimeHandler">返回下一次执行时间</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime">在下一个空时间取消任务</param>
/// <param name="executeType"></param>
public static void Do(Func<DateTimeOffset?> nextTimeHandler, Func<SpareTimer, long, Task> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel)
{
if (doWhat == null) return;
// 每 30ms 检查一次
Do(30, async (timer, tally) =>
{
// 获取下一个执行的时间
var nextLocalTime = nextTimeHandler();
// 判断是否在下一个空时间取消任务
if (cancelInNoneNextTime)
{
if (nextLocalTime == null)
{
Cancel(workerName);
return;
}
}
else
{
if (nextLocalTime == null) return;
}
// 获取当前任务的记录
_ = WorkerRecords.TryGetValue(workerName, out var currentRecord);
// 更新任务信息
currentRecord.Timer.Type = timer.Type = SpareTimeTypes.Cron;
currentRecord.Timer.Status = timer.Status = SpareTimeStatus.Running;
currentRecord.Timer.Tally = timer.Tally = currentRecord.CronActualTally;
// 只有时间相等才触发
var interval = (nextLocalTime.Value - DateTimeOffset.UtcNow.ToLocalTime()).TotalMilliseconds;
var x = Math.Round(Math.Round(interval, 3, MidpointRounding.ToEven));
if (x > 30)
{
UpdateWorkerRecord(workerName, currentRecord);
return;
}
// 延迟 100ms 后执行,解决零点问题
await Task.Delay(100);
// 更新实际执行次数
currentRecord.Timer.Tally = timer.Tally = currentRecord.CronActualTally += 1;
UpdateWorkerRecord(workerName, currentRecord);
// 执行前通知
await WriteChannel(timer, 1);
// 执行方法
await doWhat(timer, currentRecord.CronActualTally);
// 执行后通知
await WriteChannel(timer, 2);
}, workerName, description, startNow, cancelInNoneNextTime, executeType, true);
}
/// <summary>
/// 开始执行简单任务
/// </summary>
/// <param name="intervalHandler">时间间隔(毫秒)</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
/// <param name="continued">是否持续执行</param>
public static void Do(Func<double> intervalHandler, Action<SpareTimer, long> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel, bool continued = true)
{
Do(intervalHandler, async (s, i) =>
{
doWhat(s, i);
await Task.CompletedTask;
}, workerName, description, startNow, cancelInNoneNextTime, executeType, continued);
}
/// <summary>
/// 开始执行简单任务
/// </summary>
/// <param name="intervalHandler">时间间隔(毫秒)</param>
/// <param name="doWhat"></param>
/// <param name="workerName"></param>
/// <param name="description"></param>
/// <param name="startNow"></param>
/// <param name="cancelInNoneNextTime"></param>
/// <param name="executeType"></param>
/// <param name="continued">是否持续执行</param>
/// <param name="onlyInspect">无关紧要的参数(用于检查器,外部不可用)</param>
public static void Do(Func<double> intervalHandler, Func<SpareTimer, long, Task> doWhat = default, string workerName = default, string description = default, bool startNow = true, bool cancelInNoneNextTime = true, SpareTimeExecuteTypes executeType = SpareTimeExecuteTypes.Parallel, bool continued = true, bool onlyInspect = false)
{
if (doWhat == null) return;
// 自动生成任务名称
workerName ??= Guid.NewGuid().ToString("N");
// 获取执行间隔
var interval = intervalHandler();
// 判断是否在下一个空时间取消任务
if (cancelInNoneNextTime)
{
if (interval <= 0)
{
Cancel(workerName);
return;
}
}
else
{
if (interval <= 0) return;
}
// 创建定时器
var timer = new SpareTimer(interval, workerName)
{
Type = SpareTimeTypes.Interval,
Description = description,
Status = startNow ? SpareTimeStatus.Running : SpareTimeStatus.Stopped,
ExecuteType = executeType
};
// 支持异步事件
Func<object, ElapsedEventArgs, Task> handler = async (sender, e) =>
{
// 获取当前任务的记录
_ = WorkerRecords.TryGetValue(workerName, out var currentRecord);
// 处理串行执行问题
if (timer.ExecuteType == SpareTimeExecuteTypes.Serial)
{
if (!currentRecord.IsCompleteOfPrev) return;
// 立即更新多线程状态
currentRecord.IsCompleteOfPrev = false;
UpdateWorkerRecord(workerName, currentRecord);
}
// 记录执行次数
if (timer.Type == SpareTimeTypes.Interval) currentRecord.Timer.Tally = timer.Tally = currentRecord.Tally += 1;
// 处理多线程并发问题(重入问题)
var interlocked = currentRecord.Interlocked;
if (Interlocked.Exchange(ref interlocked, 1) == 0)
{
try
{
// 执行前通知
if (timer.Type == SpareTimeTypes.Interval && !onlyInspect) await WriteChannel(timer, 1);
// 执行任务
await doWhat(timer, currentRecord.Tally);
// 只要执行成功一次,那么清空异常信息
currentRecord.Timer.Exception.Clear();
// 执行成功通知
if (timer.Type == SpareTimeTypes.Interval && !onlyInspect) await WriteChannel(timer, 2);
}
catch (Exception ex)
{
// 执行异常通知
if (timer.Type == SpareTimeTypes.Interval && !onlyInspect) await WriteChannel(timer, 3, ex.Message);
// 记录任务异常
currentRecord.Timer.Exception.TryAdd(currentRecord.Tally, ex);
// 如果任务执行超过 10 次失败,则停止任务
if (currentRecord.Timer.Exception.Count > 10)
{
Stop(workerName, true);
}
}
finally
{
// 释放未托管对象
App.DisposeUnmanagedObjects();
// 处理串行执行问题
currentRecord.IsCompleteOfPrev = true;
// 更新任务记录
UpdateWorkerRecord(workerName, currentRecord);
}
// 如果间隔小于或等于 0 取消任务
if (interval <= 0) Cancel(workerName);
// 停止任务
if (!continued) Cancel(workerName);
// 处理重入问题
Interlocked.Exchange(ref interlocked, 0);
}
};
// 订阅执行事件
timer.Elapsed += (sender, e) => handler(sender, e).GetAwaiter().GetResult();
timer.AutoReset = continued;
if (startNow) Start(timer.WorkerName);
}
/// <summary>
/// 开始简单任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="interval"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <returns></returns>
public static Task DoAsync(int interval, Action doWhat, CancellationToken stoppingToken)
{
return DoAsync(() => interval, doWhat, stoppingToken);
}
/// <summary>
/// 开始简单任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="interval"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <returns></returns>
public static Task DoAsync(int interval, Func<Task> doWhat, CancellationToken stoppingToken)
{
return DoAsync(() => interval, doWhat, stoppingToken);
}
/// <summary>
/// 开始简单任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="intervalHandler"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <returns></returns>
public static Task DoAsync(Func<int> intervalHandler, Action doWhat, CancellationToken stoppingToken)
{
return DoAsync(intervalHandler, async () =>
{
doWhat();
await Task.CompletedTask;
}, stoppingToken);
}
/// <summary>
/// 开始简单任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="intervalHandler"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <returns></returns>
public static async Task DoAsync(Func<int> intervalHandler, Func<Task> doWhat, CancellationToken stoppingToken)
{
if (doWhat == null) return;
var interval = intervalHandler();
if (interval <= 0) return;
// 开启不阻塞执行
DoIt(doWhat);
// 延迟指定秒数
await Task.Delay(interval, stoppingToken);
}
/// <summary>
/// 开始 Cron 表达式任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="expression"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <param name="cronFormat"></param>
/// <returns></returns>
public static Task DoAsync(string expression, Action doWhat, CancellationToken stoppingToken, CronFormat? cronFormat = default)
{
return DoAsync(() => GetCronNextOccurrence(expression, cronFormat), doWhat, stoppingToken);
}
/// <summary>
/// 开始 Cron 表达式任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="expression"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <param name="cronFormat"></param>
/// <returns></returns>
public static Task DoAsync(string expression, Func<Task> doWhat, CancellationToken stoppingToken, CronFormat? cronFormat = default)
{
return DoAsync(() => GetCronNextOccurrence(expression, cronFormat), doWhat, stoppingToken);
}
/// <summary>
/// 开始 Cron 表达式任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="nextTimeHandler"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <returns></returns>
public static Task DoAsync(Func<DateTimeOffset?> nextTimeHandler, Action doWhat, CancellationToken stoppingToken)
{
return DoAsync(nextTimeHandler, async () =>
{
doWhat();
await Task.CompletedTask;
}, stoppingToken);
}
/// <summary>
/// 开始 Cron 表达式任务(持续的)
/// <para>用于 Worker Services</para>
/// </summary>
/// <param name="nextTimeHandler"></param>
/// <param name="doWhat"></param>
/// <param name="stoppingToken"></param>
/// <returns></returns>
public static async Task DoAsync(Func<DateTimeOffset?> nextTimeHandler, Func<Task> doWhat, CancellationToken stoppingToken)
{
if (doWhat == null) return;
// 计算下一次执行时间
var nextLocalTime = nextTimeHandler();
if (nextLocalTime == null) return;
// 只有时间相等才触发
var interval = (nextLocalTime.Value - DateTimeOffset.UtcNow.ToLocalTime()).TotalMilliseconds;
var x = Math.Round(Math.Round(interval, 3, MidpointRounding.ToEven));
if (x > 30) return;
// 延迟 100ms 后执行,解决零点问题
await Task.Delay(100, stoppingToken);
// 开启不阻塞执行
DoIt(doWhat);
// 每 30ms 检查一次
await Task.Delay(30, stoppingToken);
}
/// <summary>
/// 开始某个任务
/// </summary>
/// <param name="workerName"></param>
public static void Start(string workerName)
{
if (string.IsNullOrWhiteSpace(workerName)) throw new ArgumentNullException(workerName);
// 判断任务是否存在
if (!WorkerRecords.TryGetValue(workerName, out var workerRecord)) return;
// 获取定时器
var timer = workerRecord.Timer;
// 启动任务
if (!timer.Enabled)
{
// 任务开始通知
WriteChannel(timer, 0).GetAwaiter().GetResult();
// 如果任务过去是失败的,则清除异常信息后启动
if (timer.Status == SpareTimeStatus.Failed) timer.Exception.Clear();
timer.Status = SpareTimeStatus.Running;
timer.Start();
}
}
/// <summary>
/// 停止某个任务
/// </summary>
/// <param name="workerName"></param>
/// <param name="isFaild"></param>
public static void Stop(string workerName, bool isFaild = false)
{
if (string.IsNullOrWhiteSpace(workerName)) throw new ArgumentNullException(nameof(workerName));
// 判断任务是否存在
if (!WorkerRecords.TryGetValue(workerName, out var workerRecord)) return;
// 获取定时器
var timer = workerRecord.Timer;
// 停止任务
if (timer.Enabled)
{
// 任务停止通知
WriteChannel(timer, -1).GetAwaiter().GetResult();
timer.Status = !isFaild ? SpareTimeStatus.Stopped : SpareTimeStatus.Failed;
timer.Stop();
}
}
/// <summary>
/// 取消某个任务
/// </summary>
/// <param name="workerName"></param>
public static void Cancel(string workerName)
{
if (string.IsNullOrWhiteSpace(workerName)) throw new ArgumentNullException(nameof(workerName));
// 判断任务是否存在
if (!WorkerRecords.TryRemove(workerName, out var workerRecord)) return;
// 获取定时器
var timer = workerRecord.Timer;
// 任务取消通知
WriteChannel(timer, -2).GetAwaiter().GetResult();
// 停止并销毁任务
timer.Status = SpareTimeStatus.CanceledOrNone;
timer.Stop();
timer.Dispose();
}
/// <summary>
/// 销毁所有任务
/// </summary>
public static void Dispose()
{
if (!WorkerRecords.Any()) return;
foreach (var workerRecord in WorkerRecords)
{
Cancel(workerRecord.Key);
}
}
/// <summary>
/// 判断任务是否存在
/// </summary>
public static bool AnyTask(string workerName)
{
if (!WorkerRecords.Any()) return false;
return WorkerRecords.TryRemove(workerName, out var workerRecord);
}
/// <summary>
/// 获取所有任务列表
/// </summary>
/// <returns></returns>
public static IEnumerable<SpareTimer> GetWorkers()
{
return WorkerRecords.Select(u => u.Value.Timer);
}
/// <summary>
/// 获取单个任务信息
/// </summary>
/// <param name="workerName"></param>
/// <returns></returns>
public static SpareTimer GetWorker(string workerName)
{
if (string.IsNullOrWhiteSpace(workerName)) throw new ArgumentNullException(nameof(workerName));
return WorkerRecords.FirstOrDefault(u => u.Value.Timer.WorkerName == workerName).Value?.Timer;
}
/// <summary>
/// 获取 Cron 表达式下一个发生时间
/// </summary>
/// <param name="expression"></param>
/// <param name="cronFormat"></param>
/// <returns></returns>
public static DateTimeOffset? GetCronNextOccurrence(string expression, CronFormat? cronFormat = default)
{
// 支持从配置模板读取
var realExpression = expression.Render();
// 自动化 CronFormat
if (cronFormat == default)
{
var parts = realExpression.Split(' ', StringSplitOptions.RemoveEmptyEntries);
cronFormat = parts.Length <= 5 ? CronFormat.Standard : CronFormat.IncludeSeconds;
}
// 解析 Cron 表达式
var cronExpression = CronExpression.Parse(realExpression, cronFormat.Value);
// 获取下一个执行时间
var nextTime = cronExpression.GetNextOccurrence(DateTimeOffset.UtcNow, TimeZoneInfo.Local);
return nextTime;
}
/// <summary>
/// 更新工作记录
/// </summary>
/// <param name="workerName"></param>
/// <param name="newRecord"></param>
private static void UpdateWorkerRecord(string workerName, WorkerRecord newRecord)
{
_ = WorkerRecords.TryGetValue(workerName, out var currentRecord);
_ = WorkerRecords.TryUpdate(workerName, newRecord, currentRecord);
}
/// <summary>
/// 写入管道消息
/// </summary>
/// <param name="timer"></param>
/// <param name="statues"></param>
/// <param name="msg"></param>
/// <returns></returns>
private static async Task WriteChannel(SpareTimer timer, int statues, string msg = "")
{
await ChannelContext<SpareTimerExecuter, SpareTimeListenerChannelHandler>.BoundedChannel.Writer.WriteAsync(new SpareTimerExecuter(timer, statues, msg));
}
/// <summary>
/// 记录任务
/// </summary>
internal static readonly ConcurrentDictionary<string, WorkerRecord> WorkerRecords;
/// <summary>
/// 静态构造函数
/// </summary>
static SpareTime()
{
WorkerRecords = new ConcurrentDictionary<string, WorkerRecord>();
}
}
}